Rockhills entertainement Annoucement
📜 Rockhills Entertainment: The Full Story
The Genesis Rockhills Entertainment was founded with a clear, uncompromising vision: to bring back the raw, intense, and atmospheric feeling of 90s and early 2000s first-person shooters and survival horror games. In an industry increasingly dominated by automated design, our studio stands ground on a strict "No AI tools" philosophy. Every wall layout, every enemy placement, and every line of code is crafted entirely by hand to preserve the authentic human touch of retro game development.
The Breakthrough The studio’s journey started gaining serious momentum with the launch of our two signature franchises:
The Volwe Saga: A dark, historical, and futuristic action series following the dangerous path of the Voss family. From the dark corridors of Volwe 1 to the massive launch of Volwe IV in July 2026, this series proved that a dedicated community value tight gunplay and heavy atmosphere. Volwe IV famously shattered expectations, climbing into the Top 500 global games ranking on IndieDB almost immediately after launch.
The Monster Raider Series: Introducing players to Jeff Stunner, a professional raider taking contracts to purge haunted facilities. Monster Raider Part 2 exploded in popularity, becoming the studio's most downloaded title to date and showing a massive demand for non-linear, survival-horror gameplay.
🗺️ Development Roadmap (2026 - 2027)
Phase 1: The Lost Files Era (Current Focus)
Project: Monster Raider: The Lost Files
Engine: EFPSE (Easy FPS Editor)
Objective: Develop a standalone, content-packed expansion to the Monster Raider universe. This project will push the limits of the engine with complex level layouts, intense ammunition management, and brand-new monster types.
Phase 2: Rebuilding the Core (Late 2026)
Project: Wolfenstein: The Castle (Remake)
Engine: FPS Creator Classic + Black Ice Mod Advanced (BIMA)
Objective: Revisit the studio's roots. Transitioning to a modified FPSCC architecture will allow us to overhaul our original castle project with advanced scripting pipelines, improved optimization, stable 60 FPS performance, and highly detailed retro textures.
Phase 3: Unannounced Dark Fantasy Project (2027)
Project: Modern Crawler
Objective: Expand Rockhills Entertainment into a dungeon crawler with modern weapons and dark fantasy. Building a dynamic, retro, experience.
Rockhills Entertainment is a hardcore indie studio dedicated to pure retro FPS and survival horror development with a strict No-AI policy. After the massive success of Volwe IV and Monster Raider Part 2, the studio is currently working on Monster Raider: The Lost Files before shifting gears to build an advanced retro remake of Wolfenstein: The Castle using upgraded classic engines.
Commentaires
Enregistrer un commentaire